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The server started crashing yesterday and the console log shows: See the below the Left 4 Dead 2 patch change log:įixed performance problem when rendering lots of decals, notably when fighting tanks with shotgunsįixed rcon response not working on Linux dedicated serversįixed matchmaking problem matching into Advanced and Expert gamesįix bug that would cause other specials to try to pummel a player a Charger disconnects or reconnectsįixed versus mode results panel being cut off in transition stats screen in non-english Found games: fixed non-player entries drawing the wrong type of icon in the selected item name label Game mode selector on main menu now takes keyboard input.SourcePawn Engine: SourcePawn 1.1, jit-x86 (build 1.5.3) Hopefully Valve has a bug tracker that looks something like this and will be patching up the game so we can go back to fearing zombies instead of crashes. The steam community has a bug list if you're interested in seeing the compilation of interesting glitches or crashes people are running into. It hasn't really put me off of playing the game, even if the crashes do tend to happen at the end of a round, going into the tie breaker in a scavenge match leaving me sitting at my desktop, my adrenaline pumping without reason.
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I've had a few crashes and a lot of charger wall sticking happen myself. Xbox 360 owners have previously been left for dead when it comes to updates, waiting an extra month for patches for the first Left 4 Dead. Chargers are sticking people into walls, witches are becoming invincible, invisible walls are incapacitating survivors and varying degrees of crashing is occurring. A patch for Left 4 Dead 2 was released on Steam in an attempt to solve some of the matchmaking and performance problems PC players have been falling victim to, but many annoying bugs and random crashes remain.
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